.dta
as a file ending, even though they are in the WAD file format. These can also be opened by lump editors, although in some cases the ending may need to be changed to .wad
for an editor to recognize the file.NODES
, SEGS
, SSECTORS
, REJECT
and BLOCKMAP
. All maps must be processed by a nodebuilder before they can be played. Most map editors either include their own nodebuilder or automatically invoke an external one whenever the map is saved.REJECT
lump, which may slow down the game.WAD editors | [view] | |
Lump editors | LumpMod • SLADE • SLumpEd • XWE | |
Map editors | Doom Builder • SRB2 Doom Builder • SRB2 Workbench • Zone Builder | |
Nodebuilders | ZenNode • ZDBSP |
SRB2 Wad Archive > 2.2 Mods > Characters
|